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	<title>Comments for Gaming Lit.</title>
	<link>http://jonklangdon.today.com</link>
	<description>Looking for humanity's mirror in video games 'n junk</description>
	<pubDate>Sun, 27 Dec 2009 01:36:10 +0000</pubDate>
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		<title>Comment on What Do You Think of Peripherals? by dan_doll</title>
		<link>http://jonklangdon.today.com/2009/05/18/what-do-you-think-of-peripherals/#comment-4</link>
		<dc:creator>dan_doll</dc:creator>
		<pubDate>Tue, 19 May 2009 13:34:12 +0000</pubDate>
		<guid>http://jonklangdon.today.com/2009/05/18/what-do-you-think-of-peripherals/#comment-4</guid>
		<description>It's kind of gotten out of hand, especially for Wii and as far as competing peripherals for each version of each music game are concerned. When it enhances the game, though, it's hard to be upset (think, Rock Band controllers, Karaoke microphones, Wii Balance Board, Wii MotionPlus, maybe even the big button game show controllers) but stuff like plastic golf club-shaped Remote holders have to go.</description>
		<content:encoded><![CDATA[<p>It&#8217;s kind of gotten out of hand, especially for Wii and as far as competing peripherals for each version of each music game are concerned. When it enhances the game, though, it&#8217;s hard to be upset (think, Rock Band controllers, Karaoke microphones, Wii Balance Board, Wii MotionPlus, maybe even the big button game show controllers) but stuff like plastic golf club-shaped Remote holders have to go.</p>
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		<title>Comment on Bioware and the Art of Storytelling by dan_doll</title>
		<link>http://jonklangdon.today.com/2009/05/14/bioware-and-the-art-of-storytelling/#comment-3</link>
		<dc:creator>dan_doll</dc:creator>
		<pubDate>Thu, 14 May 2009 17:18:06 +0000</pubDate>
		<guid>http://jonklangdon.today.com/2009/05/14/bioware-and-the-art-of-storytelling/#comment-3</guid>
		<description>I was just about to write about Sonic Chronicles, too. It's too bad they made it so repetitive and easy. It was a solid game, but don't forget even master storytellers need some variety and gameplay challenge to go the distance.</description>
		<content:encoded><![CDATA[<p>I was just about to write about Sonic Chronicles, too. It&#8217;s too bad they made it so repetitive and easy. It was a solid game, but don&#8217;t forget even master storytellers need some variety and gameplay challenge to go the distance.</p>
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		<title>Comment on Bioware and the Art of Storytelling by dredhead117</title>
		<link>http://jonklangdon.today.com/2009/05/14/bioware-and-the-art-of-storytelling/#comment-2</link>
		<dc:creator>dredhead117</dc:creator>
		<pubDate>Thu, 14 May 2009 16:35:15 +0000</pubDate>
		<guid>http://jonklangdon.today.com/2009/05/14/bioware-and-the-art-of-storytelling/#comment-2</guid>
		<description>You know their storytelling is good when they're responsible for the ONLY good Sonic the Hedgehog game since Sonic Rush.</description>
		<content:encoded><![CDATA[<p>You know their storytelling is good when they&#8217;re responsible for the ONLY good Sonic the Hedgehog game since Sonic Rush.</p>
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